Another Kind of World-Building
Happens Here

By day, I build teams and software. By night, I build worlds from scratch. This space is dedicated to that other passion—crafting stories of epic adventure, cutting-edge tech, and deep imagination. Come explore.

Unveiled
Faith, power, and an alien arrival ignite a battle for truth

Unveiled

The Unveiled trilogy takes you from the back alleys of Tehran to the contested streets of Jerusalem where three lives are bound by a murdered fisherman’s Bible and the dangerous truths it carries. Maryam Amiri’s smuggling network, Reza ibn Mahmud’s covert alliances, and Levi Bar-Nathan’s bid for control collide when an alien vessel lands in Iran’s desert, drawing spies, militias, and prophets into a single storm. As faith is weaponized and loyalty tested, each must decide whether their cause is worth the cost it demands.

The Unveiled trilogy is a historic, geopolitical thriller steeped in theological tension, where smuggled Bibles ignite revolutions, an alien pilgrim challenges centuries of prophecy, and Jerusalem becomes the chessboard for a final bid for power. From the hidden print shops of the Spider’s Web to the windswept salt flats beneath an unearthly vessel, and into war rooms where faith and ambition are indistinguishable, the trilogy traces how a single encounter can reshape nations. Each choice, from whispered prayers to acts of war, forces the question: whose truth will survive?

The Long Fall
When the skies burn, the sea crowns its own kings

The Long Fall

First, in the Of Salt and Starlight saga. When a solar storm cripples Earth’s orbital infrastructure, the collapse cascades into oceans and ports, where power shifts to those who can command the seas. Captain Corbin Shaw’s crew, bound by old loyalties and new grudges, is drawn into a desperate race through storm-lashed skies and pirate-controlled waters to find the remnants of technology that could save—or doom—the planet. In a world where every harbor hides a trap, the line between salvage and theft becomes a choice between survival and surrender.

This is a maritime odyssey set against the slow drowning of the world, where skyships duel over flooded cities and alliances are bought with stolen cargo. From the lightning-wracked launch of Skyfire to the lawless freeports of the equator, the trilogy charts a fall measured not in years, but in miles lost to the sea. Every voyage risks more than the crew’s lives—it risks handing the last threads of the old world to those eager to burn them.

Salt & Sovereigns
High-tech sails and shifting alliances can topple any throne

Salt & Sovereigns

Second, in the Of Salt and Starlight saga. With the old powers drowned or dethroned, the high seas have become the true throne rooms of the age. In the shadow of a ruthless corporate cartel that owns the Panama Canal, captains race for dominance over the salt lanes—ancient galleon silhouettes reborn with cutting-edge sail technology. Alliances form and fracture as every crossing becomes a wager for sovereignty, and the tides carry rumors of a vessel built to outrun death itself.

This is a world where the map is redrawn by wind and keel, and the right to rule is earned one broadside at a time. From smuggler strongholds in the Caribbean to fortified trade citadels on distant coasts, the trilogy charts a war for control over the arteries of the world’s commerce. Every sail on the horizon could mean profit, plunder, or the spark that ignites an empire’s fall.

Abyssal War
In the ocean’s dark, every signal could summon rescue—or ruin

Abyssal War

Last, in the Of Salt and Starlight saga. Beneath the turquoise skin of the Caribbean lies a shadow—deep trenches where nations hide weapons they swore they destroyed. When those secrets stir, Captain Corbin Shaw, older and carrying the weight of too many victories, is drawn into a conflict that will not stay on the surface. Rival fleets hunt him above, while in the depths, machines and monsters move to claim the black silence as their own.

This is a war waged in crushing darkness, where sonar becomes prophecy and a single torpedo can rewrite borders. At its heart is The Void Kraken—a prototype warship built to dive deeper, run faster, and strike harder than anything afloat. From stealth runs through volcanic vents to battles lit only by bioluminescence and muzzle flash, the trilogy plunges into a theater where escape means outthinking not just the enemy, but the ocean itself. The deeper the fight goes, the more it becomes clear—some wars can only be won by those willing to disappear beneath the waves.